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Home » » Salp Wars experimental multiplayer 2D network platform game.

Salp Wars experimental multiplayer 2D network platform game.

salp warsSalp Wars is an open source software that will let you perform Side-Scrolling/Arcade Games tasks. It's free for both personal and commercial use, thus the perfect choice for those that want an alternative for Side-Scrolling/Arcade Games programs.


Here are all the builds currently available, as well as some development tools; you read the license and requirements below, right?

The versions of Salp Wars linked to from this page are recent alpha, development versions. They are not playable per se, and are only intended for level/graphic/code developers. Since they're updated quite often, there is a chance that the copy you download may not perform as you would expect. If you only intend to play the game (i.e. not develop for nor test it), please wait for stable beta versions.

Source Code

Salp Wars binary

This game has not been tested with anything less than a 300mhz PII. The main boxes used for testing are a 750mhz Duron and 800mhz PIII. Your mileage might vary. Computers running in "server" mode (default) will require more CPU power than in the (relatively dumb) "client" mode.
Salp Wars is only intended for network play over a Local Area Network (LAN), though it probably will play fine for users with a high-speed connection (>= 128kbps). The game is playable between little- and big-endian machines (i.e. Mac and Windows users can play one another).
  • Linux or MacOS X
    • GNU C++ compiler ("g++")
    • SDL 1.2
    • SDL_net
    • SDL_mixer
    • SDL_image
      Most "good" distributions will have pre-installed or pre-packaged versions of these, so you may not need to download anything.


source: Linux & The Planet Games

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